#pragma once
#include "pch.h"

using namespace cocos2d;

namespace NsClasses
{
    namespace NsMainScene
    {
        class MainScene
            : public Scene
        {
        public:
            CREATE_FUNC(MainScene);
        public:
            virtual bool init() override;
        protected:
            virtual void menuCloseCallback(Ref* pSender);
        };
    }
}